The following folders are organized in a way that will help streamline your understanding for both the asset and VFX Graph in Unity HDRP.Ī folder that contains files that help set up the scene "Demo - Grass"Ī folder that contains example prefabs that you can use and experiment withĪ folder that contains textures that affect how the grass is rendered and movesĪ diffusion profile used in HDRP that is used with the VFX Graphs provided to help create subsurface scattering effects Step 1: BreakdownĪfter adding the asset to the your project, you will find a couple files and folders. In order to successfully implement SMM - Stylized Grass asset into your project, please make sure your project works with the High Definition Render Pipline (2019.4.7+) or HDRP for short. The following documentation will expand upong the SMM - Stylized Grass asset.
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